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Baldur's Gate 3

OmniControl setups for Baldur's Gate 3. Free to browse and import.

3 configs

Baldur's Gate 3 (PS5 Remote Play)

RPG

Written for the PS5 radial UI instead of the PC one: Q and E open the L1 and R1 action wheels, Shift and Tab pull the party and menu wheels off the triggers, and C toggles cursor mode, which the console build drives from the movement keys rather than the mouse.

Keyboard & Mouse · Output · Haptics & lightbar

by OmniControl · 0 imports

Baldur's Gate 3 - Keyboard to Controller

RPG

Built for the console-style radial UI: a slow camera, generous walk scale, and confirm/cancel on the face buttons.

Keyboard & Mouse · Haptics & lightbar

by OmniControl · 0 imports

Baldur's Gate 3 - Tactical Cursor

RPG

A strong right-stick precision curve with slightly reduced sensitivity so the targeting cursor settles exactly on the tile, spell, or item you want, paired with an Illithid-purple lightbar for Faerun's tadpole intrigue.

Sticks & triggers · Haptics & lightbar

by OmniControl · 0 imports

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Every pack is free to browse and import. Lighting, haptics, motion and key binds apply straight away; buttons, sticks and triggers reach your game once Emulation is on. Only creating and sharing your own pack needs Pro.