Guides, deep dives, and release notes
How OmniControl works, how to get the most out of it, and what changes with each release.
Guides · · 6 min read
How keyboard and mouse actually works on controller-only games
Some great games only accept a controller. Here is how OmniControl builds a virtual pad from your keyboard and mouse, and why turn-match calibration makes aim feel right.
Guides · · 5 min read
Per-game profiles that switch themselves
A profile holds your whole setup - remaps, curves, trigger feel, emulation output, and KBM calibration. Game Center swaps the right one in the moment a game takes focus.
Guides · · 6 min read
Tune your sticks: curves, deadzones, and gyro
A practical guide to stick tuning in OmniControl: what response curves, deadzones, and anti-snapback each fix, when to reach for them, and how gyro layers on for fine correction.
Deep dives · · 5 min read
Emulation, explained: what a virtual controller really is
Remapping only helps if the game is listening. Here is how a driver-level virtual Xbox or DualShock 4 makes any pad acceptable to any game, without hooks or hacks.