
Core Keeper - Keyboard to Controller
Survival
Core Keeper is a top-down mining-survival game where LMB is the universal attack/mine/chop action and RMB places blocks - simpler than a shooter, so movement, interact and inventory (Tab/E) take priority over any aim-stick tuning.
Keyboard · Sticks & triggers · Haptics & lightbar
by OmniControl · 0 imports

Core Keeper (PS5 Remote Play)
Survival
Core Keeper's right stick aims and moves the map cursor instead of turning a camera, so mouse look stays off and the keyboard does all of it. Left mouse is the R2 attack and right mouse the L2 use, E interacts on Cross, Tab opens the inventory on Square, M the map on Triangle and Space the off-hand on Circle, with Shift on the pad's torch swap. The wheel steps equipped items the way L1 and R1 do, 1 to 4 reach the d-pad a pad uses for hotbar slots, and full diagonals are on so a two-key diagonal moves as fast as a straight line.
Keyboard & Mouse · Output · Haptics & lightbar
by OmniControl · 0 imports

Core Keeper - Tile Precise Aim
Survival
Shapes the right stick so the aim cursor settles on one tile instead of overshooting, with a low aim deadzone for fine corrections and a wider left deadzone so you do not step off the tile you are building from.
Sticks & triggers · Haptics & lightbar
by OmniControl · 0 imports
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