
Crimson Desert - Keyboard to Controller
RPG
Crimson Desert's combo-heavy melee runs mostly through mouse buttons for light/heavy attacks with a dedicated dodge key, and skills sit on the number row - mapped here to the bumpers and d-pad since the game leans on quick skill access mid-combo.
Keyboard · Sticks & triggers · Haptics & lightbar
by OmniControl · 0 imports

Crimson Desert (PS5 Remote Play)
Action
Left click and right click are Crimson Desert's weak and strong attacks, Ctrl holds guard, Alt rolls and Shift runs, which is where the game's own PC layout puts them. Q holds the ranged aim and eases the mouse to just over half speed while it is held, middle mouse holds Force Palm, and C and Tab both reach the left stick click because the pad keeps crouch and the held Axion Force on the same button. H summons the horse, T sheathes, F3 reaches the food slot, Caps Lock goes to the D-pad where Crimson Desert puts hard lock, and V cycles the camera on the touchpad.
Keyboard & Mouse · Output · Haptics & lightbar
by OmniControl · 0 imports

Crimson Desert - Steady Aim
Action
Weights the right stick curve so bow aim stops overshooting, with a low deadzone for small camera corrections. Left stick curve steadies horse steering and R2 heavy attacks reach full pull sooner.
Sticks & triggers · Haptics & lightbar
by OmniControl · 0 imports
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