
DayZ - Keyboard to Controller
Survival
DayZ's real defaults are gesture and gear-heavy: holding Ctrl opens the gear-interaction context (a real DayZ-specific default, not a generic crouch-only bind), stance keys cycle separately, and item-use plus sprint-hold match the live game rather than a generic survival template.
Keyboard · Sticks & triggers · Haptics & lightbar
by OmniControl · 0 imports

DayZ (PS5 Remote Play)
Survival
A deliberately slow mouse at 46 cm per 360 that falls to 0.6 of that while right mouse raises the weapon, because DayZ is aimed rather than flicked, with a ramped left stick instead of an on and off one. Alt holds free look on L1, Tab opens the inventory on the touchpad, X pops the quick-slot bar on R1, Caps Lock keys voice chat on the left d-pad and H holds the gesture wheel on the right. Ctrl walks, Shift runs, C changes stance, R reloads on Triangle and F is the Square melee, so a PC player's hands sit where they already sit.
Keyboard & Mouse · Output · Haptics & lightbar
by OmniControl · 0 imports

DayZ - Steady Aim And Creep
Survival
A heavy right-stick curve with lower sensitivity for unassisted long shots, a wider slow-walk band on the left stick for quiet movement, and a softer right-trigger ramp for vehicle throttle.
Sticks & triggers · Haptics & lightbar
by OmniControl · 0 imports
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