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Death Stranding 2: On the Beach

OmniControl setups for Death Stranding 2: On the Beach. Free to browse and import.

2 configs

Death Stranding 2: On the Beach - Keyboard to Controller

Action

Death Stranding's balance mechanic (keeping Sam upright under cargo weight) is real-default bound to held shoulder-key inputs that lean the load, mapped here to the bumpers rather than the triggers since it's a constant micro-correction, not a press-once action - with sprint, climb, and cargo-management on their own keys, and weapon use on the triggers when equipped.

Keyboard · Sticks & triggers · Haptics & lightbar

by OmniControl · 0 imports

Death Stranding 2: On the Beach (PS5 Remote Play)

Action

Cargo balance is a toggle on Q and E so a long trek does not mean holding two keys for ten minutes, with the same two triggers also on the mouse buttons as a momentary hold for a quick catch, and a 180 ms trigger ramp so the correction eases in.

Keyboard & Mouse · Output · Haptics & lightbar

by OmniControl · 0 imports

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