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DiRT Rally 2.0

OmniControl setups for DiRT Rally 2.0. Free to browse and import.

3 configs

DiRT Rally 2.0 - Keyboard to Controller

Vehicle

DiRT Rally's sim-leaning defaults: throttle/brake on the triggers, handbrake on a dedicated key (essential for rally hairpins), sequential gear shift on the bumpers, look-behind held on its own key, and a reset-to-track key since rally stages punish getting stuck off-road.

Keyboard · Sticks & triggers · Haptics & lightbar

by OmniControl · 0 imports

DiRT Rally 2.0 (PS5 Remote Play)

Racing

R2 and L2 come off W and S on a shorter ramp than the tarmac presets use, because a stage wants the accelerator and footbrake modulated again and again, and A and D steer through a ramp built for countersteer rather than for full lock. Space pulls the handbrake on Circle, Shift and Ctrl are the sequential shifts on Cross and Square, L switches the headlights, V runs the wipers and C cycles the camera positions. Up and Down on the d-pad keep roadside repairs and vehicle recovery where the game puts them, X clicks the right stick to look behind, and Alt holds a reduced lock for the long fast corners.

Keyboard & Mouse · Output · Haptics & lightbar

by OmniControl · 0 imports

DiRT Rally 2.0 - Gravel Stage Control

Racing

Softens the steering rate and adds a curve around center so gravel corrections stay small, with progressive throttle and brake pulls. The left bumper also fires the handbrake, so your thumb can stay on the gear buttons.

Sticks & triggers · Haptics & lightbar

by OmniControl · 0 imports

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Every pack is free to browse and import. Lighting, haptics, motion and key binds apply straight away; buttons, sticks and triggers reach your game once Emulation is on. Only creating and sharing your own pack needs Pro.