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Grand Theft Auto V

OmniControl setups for Grand Theft Auto V. Free to browse and import.

5 configs · 1 community submission

Grand Theft Auto V - Keyboard to Controller

Action

One layout that works on foot and behind the wheel: WASD walks and steers through an analog ramp, the mouse buttons are fire and aim on foot and throttle and brake in a car, and Space is jump or handbrake exactly as one pad button is in both.

Keyboard & Mouse · Haptics & lightbar

by OmniControl · 11 imports

Grand Theft Auto V - Wheelman Paddles

Action

Mirrors handbrake/jump onto the left rear paddle and take-cover onto the right, so DualSense Edge and back-button players keep both thumbs on the sticks through handbrake drifts and cover shootouts while standard pads are untouched.

Sticks & triggers · Haptics & lightbar

by OmniControl · 0 imports

Grand Theft Auto V Driving (PS5 Remote Play)

Action

The driving half of the Grand Theft Auto V pair: W and S become the analog throttle and brake with a 165 ms ramp so a keyboard can feather them, A and D steer, and the camera slows to 55 cm per 360. Switch to it with a profile hotkey when you get in a car.

Keyboard & Mouse · Output · Haptics & lightbar

by OmniControl · 3 imports

Grand Theft Auto V (PS5 Remote Play)

Action

Maps the PlayStation chart rather than the PC one: Shift hold-repeats the tap-to-sprint face button, Tab holds L1 so the mouse flicks through the weapon wheel, V is the touchpad camera cycle, and Page Up and Page Down swipe the touchpad for radio stations.

Keyboard & Mouse · Output · Haptics & lightbar

by OmniControl · 6 imports

Grand Theft Auto V - Keyboard to Controller

Action

Play GTA V with a pad while the game still sees keyboard and mouse - right stick aims the mouse, left stick is WASD, and every button sends the real key, which is what roleplay and FiveM servers expect.

Keyboard · Sticks & triggers · Haptics & lightbar

by OmniControl · 7 imports

From the community

Unverified and shared by players.

Grand Theft Auto V - Keyboard to Controller

Unverified · Aim & feel

Output · Haptics & lightbar · Keyboard & Mouse · Keyboard

by @Ernest1998 · 0 imports ·

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Every pack is free to browse and import. Lighting, haptics, motion and key binds apply straight away; buttons, sticks and triggers reach your game once Emulation is on. Only creating and sharing your own pack needs Pro.