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Guilty Gear Strive packs

OmniControl setups for Guilty Gear Strive. Free to browse and import - try one on a fresh profile without touching your own.

Guilty Gear Strive (PS5 Remote Play)

Guilty Gear Strive · Fighting

by OmniControl

The default Strive pad layout on the keys a Strive keyboard player already uses: J is Punch, U I and O are Kick, Slash and Heavy Slash, L is Dust, and directions run on the d-pad from WASD or the arrow keys. Q, Space and Shift reach R2, L1 and L2, which is where Dash, Roman Cancel and Psych Burst go once you set those three in Button Settings, since Strive leaves all three off the pad by default. Opposing directions resolve to neutral the way a real lever does, and the preset is meant for training mode and casual sets rather than ranked, because a stream adds delay that a fighting game shows.

  • Keyboard & Mouse
  • Output
  • Haptics & lightbar
0 imports

Guilty Gear Strive - KBM to Controller

Guilty Gear Strive · Fighting

by OmniControl

Punch, kick, slash, heavy slash and dust across the face buttons and bumpers, with discrete D-pad movement for clean gatlings.

  • Keyboard & Mouse
  • Haptics & lightbar
0 imports

Guilty Gear Strive - Tournament Ready

Guilty Gear Strive · Fighting

by OmniControl

Tight, linear left stick with a small deadzone and clean inputs for Strive.

  • Sticks & triggers
  • Haptics & lightbar
1 import