Halo: Campaign Evolved
OmniControl setups for Halo: Campaign Evolved. Free to browse and import.
3 configs

Halo: Campaign Evolved - Precision Sidearm Control
Shooter
A small right-stick deadzone and a mild precision curve for tapped pistol shots at range, a faster left-stick ramp for strafing, and a weapon commit point partway through the right trigger.
Sticks & triggers · Haptics & lightbar
by OmniControl · 0 imports

Halo: Campaign Evolved - Keyboard to Controller
Shooter
Halo's PC keyboard defaults differ from most shooters: melee is its own dedicated key (not overloaded on interact), grenade throw is a separate bind, and there is no sprint in classic Halo movement, so LShift is left for a flashlight/zoom-adjacent use instead of a fake sprint bind.
Keyboard · Sticks & triggers · Haptics & lightbar
by OmniControl · 0 imports

Halo: Campaign Evolved (PS5 Remote Play)
Shooter
The classic scheme stays intact: left click fires, right click holds the zoom, G throws the grenade the pad keeps on L1, Q uses equipment on R1 and F melees on the right stick click. 1, 2 and the scroll wheel all reach Triangle to swap between the two weapons you carry, T toggles the flashlight, C switches grenade type and X drops a gun. Shift sprints through the left stick click and Alt drops the stick to a walk at 30 cm 360.
Keyboard & Mouse · Output · Haptics & lightbar
by OmniControl · 0 imports
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