
It Takes Two (PS5 Remote Play)
Co-op
Both chapter abilities sit on the mouse, the primary on left and the secondary on right, because every level hands your character a different pair and only the R2 and L2 they live on stay the same. Interact is on E, the rope grapple on Q, dash is doubled onto F and a side mouse button because it is a press you spam mid jump, sprint is the left stick click on Shift, and Alt walks for a careful ledge approach. It Takes Two has no single player mode, so this drives the keyboard and mouse half of the pair while the second player uses a real pad on the same PS5 or joins online.
Keyboard & Mouse · Output · Haptics & lightbar
by OmniControl · 0 imports

It Takes Two - Keyboard to Controller
Co-op
A pad-shaped layout for a game that assumes two controllers - so the keyboard player gets the same buttons the design expects.
Keyboard & Mouse · Haptics & lightbar
by OmniControl · 0 imports

It Takes Two - Two Hearts
Co-op
Balanced sticks with a light right-stick precision curve (1.1) that steadies the platforming and nail-gun aiming sections, in a purple lightbar blending Cody's blue and May's red.
Sticks & triggers · Haptics & lightbar
by OmniControl · 0 imports
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