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It Takes Two

OmniControl setups for It Takes Two. Free to browse and import.

3 configs

It Takes Two (PS5 Remote Play)

Co-op

Both chapter abilities sit on the mouse, the primary on left and the secondary on right, because every level hands your character a different pair and only the R2 and L2 they live on stay the same. Interact is on E, the rope grapple on Q, dash is doubled onto F and a side mouse button because it is a press you spam mid jump, sprint is the left stick click on Shift, and Alt walks for a careful ledge approach. It Takes Two has no single player mode, so this drives the keyboard and mouse half of the pair while the second player uses a real pad on the same PS5 or joins online.

Keyboard & Mouse · Output · Haptics & lightbar

by OmniControl · 0 imports

It Takes Two - Keyboard to Controller

Co-op

A pad-shaped layout for a game that assumes two controllers - so the keyboard player gets the same buttons the design expects.

Keyboard & Mouse · Haptics & lightbar

by OmniControl · 0 imports

It Takes Two - Two Hearts

Co-op

Balanced sticks with a light right-stick precision curve (1.1) that steadies the platforming and nail-gun aiming sections, in a purple lightbar blending Cody's blue and May's red.

Sticks & triggers · Haptics & lightbar

by OmniControl · 0 imports

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