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Rise of the Ronin

OmniControl setups for Rise of the Ronin. Free to browse and import.

2 configs

Rise of the Ronin - Keyboard to Controller

Action

Rise of the Ronin's samurai-action set follows the Team Ninja / soulslike-adjacent convention: stance switch on a dedicated key (like Nioh), a Ki-flurry parry timed against enemy attacks, dodge, and grapple-hook traversal on its own bind since it's used constantly to close distance.

Keyboard · Sticks & triggers · Haptics & lightbar

by OmniControl · 0 imports

Rise of the Ronin (PS5 Remote Play)

Action

Q holds R1 as the martial skill modifier so all four skills come off Q plus the four face keys, counterspark is on right mouse where a parry belongs, and the left stick carries a 60 ms ramp for glider and horse steering.

Keyboard & Mouse · Output · Haptics & lightbar

by OmniControl · 0 imports

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