Skip to content
Game Packs

Satisfactory

OmniControl setups for Satisfactory. Free to browse and import.

6 configs

Satisfactory (PS5 Remote Play)

Sandbox

Every key is the one the PC game already uses: Q opens the build menu, left click places the hologram, F is dismantle mode, E interacts, Tab is the inventory, C crouches, Space jumps and Shift is the sprint toggle, so PC factory habits transfer without relearning. The mouse turns the first person camera at 34 cm/360 and the wheel rotates the hologram, sent as the d-pad left and right presses the console uses for rotation. M sends the touchpad, which is where this build puts the map, R is the pad's quick switch on d-pad up, and holding Ctrl sends R1, the build mode nudge modifier.

Keyboard & Mouse · Output · Haptics & lightbar

by OmniControl · 0 imports

Satisfactory - Factory Work

Sandbox

Mass dismantle, a belt run, chest sweeping and the build-menu cycle.

Macros · Haptics & lightbar

by OmniControl · 0 imports

Satisfactory - Keyboard to Controller

Sandbox

Build and dismantle on the triggers, jump and crouch on the face buttons, hotbar on the d-pad.

Keyboard & Mouse · Haptics & lightbar

by OmniControl · 0 imports

Satisfactory - Rapid Dismantle

Sandbox

Hold to keep dismantling.

Macros · Haptics & lightbar

by OmniControl · 0 imports

Satisfactory - Builder's Macros

Sandbox

Hold to spam place or dismantle so laying long belts and stamping foundations does not wear out your finger. Single-player and co-op building.

Macros · Haptics & lightbar

by OmniControl · 0 imports

Satisfactory - Keyboard to Controller

Sandbox

Maps a gamepad to Satisfactory's real default PC keys for building, dismantling, inventory, map and photo mode, with WASD movement, mouse-look aiming and left trigger secondary fire plus right trigger primary fire.

Keyboard · Sticks & triggers · Haptics & lightbar

by OmniControl · 0 imports

Made a setup you love?

Share it with the community, and other players can import it in one click.

Every pack is free to browse and import. Lighting, haptics, motion and key binds apply straight away; buttons, sticks and triggers reach your game once Emulation is on. Only creating and sharing your own pack needs Pro.