Sekiro: Shadows Die Twice
OmniControl setups for Sekiro: Shadows Die Twice. Free to browse and import.
6 configs

Sekiro: Shadows Die Twice (PS5 Remote Play)
Action
This is the PS4 build played on PS5. Left click attacks and holds into the charged thrust, deflect sits on both the rear mouse button and Shift so the parry can be tapped with thumb or pinky, right click uses the equipped prosthetic, middle click throws the grappling hook and the forward mouse button locks on and resets the camera. Space is the step dodge that becomes a dash when held, F jumps, T switches prosthetic tools, R interacts and holds to collect, C crouches to sneak, and 1 uses the selected item with Q and E cycling the slots.
Keyboard & Mouse · Output · Haptics & lightbar
by OmniControl · 0 imports

Sekiro - Shinobi Tools
Action
Prosthetic cycling, the spirit-emblem burst, a heal-and-reset and the item swap - the housekeeping between fights, not the fights themselves.
Macros · Haptics & lightbar
by OmniControl · 0 imports

Sekiro: Shadows Die Twice - Keyboard to Controller
Action
Deflect timing wants a fast, consistent camera, so this runs tighter than the other soulslikes - guard on right click, prosthetic on the side button.
Keyboard & Mouse · Haptics & lightbar
by OmniControl · 0 imports

Sekiro: Shadows Die Twice - Victory Bow
Action
Plays two of your gesture binds in a row after a kill.
Macros · Haptics & lightbar
by OmniControl · 0 imports

Sekiro - Deflect & Camera
Action
Snappy low-deadzone camera with a mild precision curve so you can whip the view onto flanking enemies for Mikiri counters and deflects during lock-on katana duels.
Sticks & triggers · Haptics & lightbar
by OmniControl · 0 imports

Sekiro - Deflect & Camera
Action
Snappy low-deadzone camera with a mild precision curve so you can whip the view onto flanking enemies for Mikiri counters and deflects during lock-on katana duels.
Sticks & triggers · Haptics & lightbar
by OmniControl · 1 import
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