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Sekiro: Shadows Die Twice

OmniControl setups for Sekiro: Shadows Die Twice. Free to browse and import.

6 configs

Sekiro: Shadows Die Twice (PS5 Remote Play)

Action

This is the PS4 build played on PS5. Left click attacks and holds into the charged thrust, deflect sits on both the rear mouse button and Shift so the parry can be tapped with thumb or pinky, right click uses the equipped prosthetic, middle click throws the grappling hook and the forward mouse button locks on and resets the camera. Space is the step dodge that becomes a dash when held, F jumps, T switches prosthetic tools, R interacts and holds to collect, C crouches to sneak, and 1 uses the selected item with Q and E cycling the slots.

Keyboard & Mouse · Output · Haptics & lightbar

by OmniControl · 0 imports

Sekiro - Shinobi Tools

Action

Prosthetic cycling, the spirit-emblem burst, a heal-and-reset and the item swap - the housekeeping between fights, not the fights themselves.

Macros · Haptics & lightbar

by OmniControl · 0 imports

Sekiro: Shadows Die Twice - Keyboard to Controller

Action

Deflect timing wants a fast, consistent camera, so this runs tighter than the other soulslikes - guard on right click, prosthetic on the side button.

Keyboard & Mouse · Haptics & lightbar

by OmniControl · 0 imports

Sekiro: Shadows Die Twice - Victory Bow

Action

Plays two of your gesture binds in a row after a kill.

Macros · Haptics & lightbar

by OmniControl · 0 imports

Sekiro - Deflect & Camera

Action

Snappy low-deadzone camera with a mild precision curve so you can whip the view onto flanking enemies for Mikiri counters and deflects during lock-on katana duels.

Sticks & triggers · Haptics & lightbar

by OmniControl · 0 imports

Sekiro - Deflect & Camera

Action

Snappy low-deadzone camera with a mild precision curve so you can whip the view onto flanking enemies for Mikiri counters and deflects during lock-on katana duels.

Sticks & triggers · Haptics & lightbar

by OmniControl · 1 import

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