
Record controller, keyboard and mouse together with per-tick timing, then bind the result to any input. Emulation flips on automatically so playback just works.
Read the full documentationEverything it does
Record
- Controller buttons, sticks and triggers
- Keyboard and mouse, including mouse movement
- Timing capture
Play back
- Once, count, loop or hold
- Adjustable playback speed
- Automatic virtual-controller activation
Trigger from
- A controller input
- A keyboard key
- A mouse button
- Manual editing
- Import and export