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Grand Theft Auto VI

OmniControl setups for Grand Theft Auto VI. Free to browse and import.

5 configs

Grand Theft Auto VI (PS5 Remote Play)

Action

Provisional chart inherited from Grand Theft Auto V and Red Dead Redemption 2 and due for re-verification on 2026-11-19: Shift hold-repeats the series' tap-to-sprint face button, Tab holds the weapon wheel for a mouse flick, and analog ramps on the stick and triggers carry the driving.

Keyboard & Mouse · Output · Haptics & lightbar

by OmniControl · 3 imports

Grand Theft Auto VI - Keyboard to Controller

Action

Grand Theft Auto VI's on-foot default: Space jump/cover-vault, LShift sprint, RMB aim, LMB fire, Tab weapon wheel, and a phone/contacts key on later-era GTA titles - matching Rockstar's own real keyboard scheme for this era of the series.

Keyboard · Sticks & triggers · Haptics & lightbar

by OmniControl · 0 imports

Grand Theft Auto VI (Driving) - Keyboard to Controller

Vehicle

Grand Theft Auto VI's driving default: throttle/brake on the triggers, handbrake on a dedicated key, horn, and look-behind - matching GTA's long-running real default keyboard driving scheme.

Keyboard · Sticks & triggers · Haptics & lightbar

by OmniControl · 0 imports

Grand Theft Auto VI Driving (PS5 Remote Play)

Action

The driving half of the Grand Theft Auto VI pair: W and S become the analog throttle and brake with a 165 ms ramp so a keyboard can feather them, A and D steer, and the camera slows to 55 cm per 360. Switch to it with a profile hotkey when you get in a car.

Keyboard & Mouse · Output · Haptics & lightbar

by OmniControl · 0 imports

Grand Theft Auto VI - Controller Tuning

Action

Controller tuning for Grand Theft Auto VI - a progressive throttle for driving and a precise aim curve on foot.

Sticks & triggers · Haptics & lightbar

by OmniControl · 1 import

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