Skip to content
Game Packs

Ready or Not

OmniControl setups for Ready or Not. Free to browse and import.

3 configs

Ready or Not - Slow Is Smooth

Shooter

A heavy right stick curve and lower sensitivity for pieing corners, a stretched left stick slow walk band for clearing rooms, and a late firm trigger break so a slapped trigger does not shoot a civilian.

Sticks & triggers · Haptics & lightbar

by OmniControl · 0 imports

Ready or Not - Keyboard to Controller

Shooter

Ready or Not's tactical pace favors control over speed: lean keys on the bumpers (a real default in the game), crouch and prone as separate binds, no sprint toggle since the game rewards clearing rooms slowly, and equipment/gadget use on a dedicated key. The team command wheel (default held-key radial) is bound to a single key since a pad cannot reproduce the mouse-select radial.

Keyboard · Sticks & triggers · Haptics & lightbar

by OmniControl · 0 imports

Ready or Not (PS5 Remote Play)

Shooter

Q and E lean left and right on the two stick clicks the game puts lean on, Home and Caps Lock both toggle low ready so the left hand has a key it can actually reach, X changes fire mode, T toggles the laser and light and N is night vision. G is the equipment button that opens the item wheel when held, Z and middle mouse both reach the command button for a default order or, held, the command wheel, F interacts and yells for compliance, R reloads and checks the magazine when held, and Ctrl crouches and melees on a hold the way the console layout folds bash onto crouch. The stick ramps in over 50 ms rather than snapping to full deflection, so a slow deliberate peek is possible, Shift drops it to a quiet walk, and Tab opens the tablet on the touchpad.

Keyboard & Mouse · Output · Haptics & lightbar

by OmniControl · 0 imports

Made a setup you love?

Share it with the community, and other players can import it in one click.

Every pack is free to browse and import. Lighting, haptics, motion and key binds apply straight away; buttons, sticks and triggers reach your game once Emulation is on. Only creating and sharing your own pack needs Pro.