Motion aiming
Motion aiming uses your controller's built-in gyroscope to aim: small tilts of the pad become fine cursor movement. You can run it always-on or hold a button to activate it, and it layers over the right stick as correction rather than replacing it.
How motion aiming works
Gyro reads the physical rotation of your controller and maps it to aim. It is designed to work alongside the right stick, not in place of it: the stick handles large turns while gyro adds the small, precise adjustments on top.
For emulated output, OmniControl includes a DSU motion server that feeds gyro data to emulators that read it, and the Dolphin bridge passes motion through to a Wii Remote or GameCube controller.
USB for DualSense motion
Gyro and the other DualSense extras come over USB, so connect a DualSense with a wired cable for motion aiming. Other pads that report a gyro can feed motion too, and a wired connection is the most reliable way to carry it.
Set up motion aiming
Connect over USB
Plug the controller in with a cable. See Controller setup if the pad is not detected.
Enable motion
Turn on gyro aiming for the current profile.
Choose an activation mode
Pick always-on or hold-to-activate (below).
Set sensitivity and test
Adjust motion sensitivity, then aim in-game and refine.
Activation modes
Always-on
Gyro is active the whole time you play. Aim tracks how you move and hold the controller, so you can make constant micro-adjustments without pressing anything. This suits players who keep the pad level and want gyro doing the fine work at all times.
Hold-to-activate
Bind a button, and gyro only aims while you hold it. Releasing the button lets you reposition or rest the controller without the aim drifting. This keeps a steady neutral and turns motion on only when you need to correct a shot.
Sensitivity as fine correction
Motion sensitivity stacks on top of your stick settings. It does not override the stick - the right stick still does the base aiming with its own response curve, deadzone, and per-stick sensitivity, and gyro adds a correction layer over that.
- Raise motion sensitivity for faster gyro turns.
- Lower it for slow, precise micro-adjustments.
Because the two combine, tune your stick response first, then dial in gyro on top. See Sticks & triggers for stick curves, deadzone, and sensitivity.
Watch it live
Overlay Studio mirrors your live controller on a transparent, always-on-top overlay, which is a quick way to confirm gyro input is registering while you play.
Anti-cheat boundary
OmniControl is built for single-player and controller-friendly games. It is not a tool for defeating anti-cheat. Kernel-anti-cheat competitive shooters are out of scope, and motion aiming on an emulated pad is not intended for those titles.
Motion settings are saved with each profile, so gyro mode and sensitivity load automatically when a game takes focus. See Profiles & Game Center for how profiles switch per game.